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Field of Play is conceived as a temporary pavilion for Paris’s 2012 Olympic bid, constructed from the very materials, actors, and infrastructures that typically constitute a construction site. Assembled from a modular kit-of-parts—including tower cranes, scaffolding, and bagged trees—the installation critiques the environmental impact of mega-events while reimagining the latent performative potential of building technologies.
The pavilion organizes public experience through a raised platform accessed from the site’s main axis, where visitors recline to gaze at the sky or ascend elevators to expansive views of the city. From this base, a series of cranes rise into the Parisian skyline, their arms draped in white, recycled cloth internally illuminated to create a luminous, ephemeral landmark. Choreographed crane operators animate the installation, their movements recalling the gestures and agility of Olympic athletes at the scale of the urban horizon.
By mobilizing cranes—ordinarily symbols of urban growth—as kinetic performers, the project blurs boundaries between infrastructure, spectacle, and architecture. Designed as a temporary structure, the pavilion relies on demountable scaffolding and landscaping materials that are subsequently reused in the construction of athlete housing, underscoring a model of adaptability and material responsibility.
For: The Olympic Landmark for Paris 2012 International Design Competition
Location: Paris
Type: Urban Installation
Engineering Consulant Louis Shell Structures
Competition Jury: Shigeru Ban, Shigeru Ban Architects, Japan; Iñaki Abalos, Abalos & Herreros, Spain; Stefano Boeri, Steffano Boeri Architteti, Italy; Eric Carlson, Carbondale, USA; Sir Peter Cook, England; Finn Geippel, LIN, Germany; Mark Mimram, Marc Mimram Architecture Ingenierie, France; Jean Nouvel, Ateliers Jean Nouvel, France